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Thursday 15 May 2008

The 400 Project

Can you set out a set of rules for game design?

http://www.theinspiracy.com/400_project.htm

The 400 project aims to do just that, so far it doesn't seem to have got much backing, and whilst there are some sensible rules in there, can we really boil down the process of game design to following instructions?

Game design is part art, part science in my opinion. There are definate concepts and theories that can define the science part of design, but the real craft lies in the creativity. Rules and regulations tend to stifle the creative mind, indeed a lot of good art has been about throwing out the rulebook.

So while it may be a worthwhile exercise in defining these rules, as a designer, it is unlikely that these will pervade my everyday design life.

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